Morslupus
New Member
4th in Command on the Hellraisers
Posts: 22
|
Post by Morslupus on Mar 8, 2008 16:11:56 GMT -5
This thread is for anyone that has a map idea or anyone looking for a map making challenge.
Simply put, any ideas you have for our clan's Master Forgers, you simply type down your ideas here or if you have a suggestion for a particular map.
(HIW = How it works)
=+Update+= So far, my 4th booby trap map has the following ideas pending.
(1) Falling ceiling of doom. (HIW: Grav. lifts on top of bridge, Objects underneath the bridge. Blow up lifts, *splat*
(2) Man Cannon bridge of doom. (HIW: Have Man Cannons spawn at a certain time, objects go flying up and *KER-splat*.
(3) Hole of doom! (HIW: Easy explanation for this one. Stack some boxes on each other, with a big Freaking gap in the middle. And at the bottom, A whole hell of alot of explosives. Kinda of a new version of the bridge of doom. Might have some sort of smaller bridge.
Any ideas? And don't give me any stupid/impossible ideas. I've been given a ton of them. The worst had to be a falling ceiling w/ vehicles, RPG, Spartan lasers, and a whole lot of power weapons.
|
|
Morslupus
New Member
4th in Command on the Hellraisers
Posts: 22
|
Post by Morslupus on Mar 8, 2008 16:13:30 GMT -5
And if you havn't gotten the joke about the names, all of my traps are "____ of DOOM!!"
|
|
|
Post by SxA Striker on Mar 8, 2008 19:05:47 GMT -5
hmmm what about a box that falls from sky and hits a balancing piece of something like a crate and sets off 2 or more traps at once ?
|
|
|
Post by Natu Utan on Mar 9, 2008 11:08:06 GMT -5
The Falling box that hits the balancing thing that sets off more traps of Doom!
|
|
|
Post by SxA Nightmare on Mar 9, 2008 20:37:13 GMT -5
Randomly Spawning Teleporters in the middle of a pathway. Make it so the pathway is just large enough to walk through, and have it spawn randomly and POOF, you're somewhere else. Like in the middle of a Falling Ceiling O' Doom
|
|
Morslupus
New Member
4th in Command on the Hellraisers
Posts: 22
|
Post by Morslupus on Mar 11, 2008 16:57:51 GMT -5
uh, The teleport idea is kinda good but once a warp spawns, It doesn't disappear. As for the Dual trap idea, Kinda interesting. Elaborate a little bit more. (Explain it)
By the way, Booby trap IV is done. Anyone have a copy of Booby trap three?
|
|
|
Post by scorcher101 on Mar 14, 2008 13:38:48 GMT -5
Not giving us much credit are you? And I don't have a copy, Sorry Mors I'll try to think of something, maybe have a shortcut for like 1 zombie at a time to try and cut of humans
|
|
Morslupus
New Member
4th in Command on the Hellraisers
Posts: 22
|
Post by Morslupus on Mar 15, 2008 13:47:30 GMT -5
I'm giving you guys credit but your giving me Ideas that don't work. I'm using the map foundry.
The ideas your giving me are awesome, but I just can't do that. It's like my hands are tied behind my back. Sorry!
|
|
|
Post by scorcher101 on Mar 16, 2008 16:16:28 GMT -5
lol yeah I don't even know how mine would work xD How about remove a wall near where zombies spawn for like the first 30-40 seconds so they can use it at the start but then after they need to go the regular way
|
|
Morslupus
New Member
4th in Command on the Hellraisers
Posts: 22
|
Post by Morslupus on Mar 22, 2008 22:00:28 GMT -5
Interesting Idea. That is so far the best one yet. I'll have to think of a way to make it so humans can't spawn camp for long.
Booby trap V is up. Less room, more traps...with what I could use.
If anyone knows how to use the Infinite items trick, show me pls. With that trick, my maps will, (in the words of one of my friends) "Rofl your copter."
|
|
Morslupus
New Member
4th in Command on the Hellraisers
Posts: 22
|
Post by Morslupus on Mar 22, 2008 22:09:47 GMT -5
_ _ l l l l _ _ l0l l0l l l l l l_l l_l l l l l ______ l_l_ _l_l \++++/ l_ l_l_l l \+++/ l___(_l_l
*Smiley w/ "Rock on" hand*
|
|
Morslupus
New Member
4th in Command on the Hellraisers
Posts: 22
|
Post by Morslupus on Mar 22, 2008 22:10:20 GMT -5
That didn't work as well as I thought it would.
Ub3r-suckz
|
|
|
Post by scorcher101 on Mar 23, 2008 12:08:44 GMT -5
|
|
|
Post by SxA Nightmare on Mar 23, 2008 12:40:27 GMT -5
Mors knows how to do that. He showed me how. I think he means how do you get an unlimited number of objects. For example, instead of only being able to use 24 boxes, he could use 34 or 44.
|
|
|
Post by scorcher101 on Mar 23, 2008 15:12:06 GMT -5
oh whoops, misread it
|
|